When you connect to this website, you send your IP address and sometimes some cookies. You may also give us personal identifying information, such as your name and contact information. All this data is used to securely provide you with the services that you request. We encourage you to review our privacy policy to make sure that you understand how your data is managed, and to contact us if you have any questions. View Privacy Policy

Research

From NASPAWiki

You are viewing a condensed mobile version of this NASPA webpage.
Switch to full version.

Here is a bibliography of SCRABBLE-related scholarly research of which we are aware. To add to this list, please contact us at info@scrabbleplayers.org.

Computer Science

  • Appel, Andrew W. and Guy J. Jacobson. "The world's fastest Scrabble program." Communications of the ACM 31, no. 5 (1988): 572–578.
  • Chapleau, S., and G. Lapalme. "Athéna: un programme champion de scrabble duplicaté." Technique et science informatiques 2, no. 4 (1983): 249–256.
  • de Bernardo, Guillermo, Ana Cerdeira-Pena, Oscar Pedreira, A. S. Places, and Diego Seco. "Scrabble. gz: A web-based collaborative game to promote the galician language." In Advances in Computer-Human Interactions, 2009. ACHI'09. Second International Conferences on, pp. 142-147. IEEE, 2009.
  • Frank, Alan. "Brute force search in games of imperfect information." Heuristic Programming in Artificial Intelligence 2, no. 8 (1990): 204-209.
  • Gonzalez Romero, Alejandro, and René Alquezar. "Building Policies for Scrabble." In Proceedings of the 2008 conference on Artificial Intelligence Research and Development: Proceedings of the 11th International Conference of the Catalan Association for Artificial Intelligence 8 (2008): 342–351.
  • Gonzalez Romero, Alejandro, René Alquezar, Arturo Ramirez, Francisco Gonzalez Acuòa, and Ian Garcia Olmedo. "Human-like Heuristics in Scrabble." In Proceedings of the 2009 conference on Artificial Intelligence Research and Development: Proceedings of the 12th International Conference of the Catalan Association for Artificial Intelligence, pp. 381-390. IOS Press, 2009.
  • Gordon, Steven A. "A Faster Scrabble Move Generation Algorithm." Software—Practice and Experience 24, no. 2 (1994): 219–232.
  • Gordon, Steven. "A comparison between probabilistic search and weighted heuristics in a game with incomplete information." In Working Notes AAAI Fall Symposium on Games: Planning and Learning. 1993.
  • Halck, Ole Martin, and Fredrik A. Dahl. "On classification of games and evaluation of players–with some sweeping generalizations about the literature." In Proceedings of the ICML-99 Workshop on Machine Learning in Game Playing, Jozef Stefan Institute, Ljubljana. 1999.
  • Lampis, Michael, Valia Mitsou, and Karolina Sołtys. "Scrabble is PSPACE-Complete." In Fun with Algorithms, pp. 258-269. Springer Berlin Heidelberg, 2012.
  • McGrath, P., and B. Tangney. "Scrabble-a distributed application with an emphasis on continuity." Software Engineering Journal 5, no. 3 (1990): 160–164.
  • Richards, Mark, and Eyal Amir. "Opponent Modeling in Scrabble." In International Joint Conference on Artificial Intelligence, pp. 1482-1487. 2007.
  • Robinove, Charles J. "Letter-frequency bias in an electronic Scrabble game." Chance 15, no. 1 (2002): 30-31.
  • Shapiro, Stuart C., and Howard R. Smith. A Scrabble crossword game-playing program. Springer New York, 1988.
  • Sheppard, Brian. "Towards Perfect Play of Scrabble." PhD diss., Universiteit Maastricht, 2002.
  • Sheppard, Brian. "World-championship-caliber Scrabble." Artificial Intelligence 134 no. 1–2 (2002): 241–275.
  • Turcan, P. "A competitive scrabble program." SIGART Newsletter 80 (1982): 104–109.

Psychology

Other Medicine

Other Sciences

  • Dessors, Dominique. "L'intelligence pratique = The practical intelligence." Travailler, no. 29 (2009): 61–68.
  • Hebblethwaite, Benjamin. "Scrabble as a tool for Haitian Creole literacy: Sociolinguistic and orthographic foundations." Journal of Pidgin and Creole languages 24, no. 2 (2009): 275–305.
  • Knappett, Carl. "Photographs, Skeuomorphs and Marionettes Some Thoughts on Mind, Agency and Object." Journal of material culture 7, no. 1 (2002): 97-117.
  • Mahoney, A., and J. A. Rydberg-Cox. "A note on Scrabble in Latin." Classical Outlook 78, no. 2 (2001): 58-60.
  • Murray, Thomas E. "The words of Scrabble." American Speech 60, no. 2 (1985): 126-140.
  • Polak, J. J. "The Economics of Scrabble." The American Economic Review 45, no. 4 (1955): 648-652.
  • Quinn, Robert J., and Lynda R. Wiest. "Reinventing Scrabble with Middle School Students." Mathematics Teaching in the Middle School 5, no. 4 (1999): 210-13.
  • Richardson, Mary, John Gabrosek, Diann Reischman, and Phyllis Curtiss. "Morse code, scrabble, and the alphabet." Journal of Statistics Education 12, no. 3 (2004): n3.
  • Shulman, David, and Joseph Leonard. "More on the Words of Scrabble." American Speech 61.4 (1986): 338-339.