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Difference between revisions of "Tournament checklist"

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(Copied from [http://www.math.toronto.edu:80/jjchew/scrabble/directing/] with minimal formatting. Need to review for Style guide conformance.)
 
(Style: intro, trademark, links, dashes, quotes (not done: FACTS, spelling, caps, numbers etc.) (done earlier: headers, lists))
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== How to Direct a Scrabble Tournament ==
+
This '''tournament checklist''' has been provided by [[John Chew]] (note: it was written before [[NASPA]] or [[cross-tables.com]] existed).
  
This document covers everything you need to have and do to run a successful Scrabble tournament. If I've missed anything, please e-mail me. And yes, I've read too many planning-for-a-baby-or-wedding books. -- John Chew
+
== How to Direct a SCRABBLE Tournament ==
  
The AGA has a much more detailed guide to running Go tournaments, which is worth reading even for Scrabble directors.  
+
This document covers everything you need to have and do to run a successful [[SCRABBLE]]® [[tournament]]. If I’ve missed anything, please email me. And yes, I’ve read too many planning-for-a-baby-or-wedding books. —John Chew
 +
 
 +
The AGA has a much more [http://www.usgo.org/resources/downloads/AGATDGuide.pdf detailed guide to running Go tournaments], which is worth reading even for SCRABBLE [[directors]].
  
 
== Timetable ==
 
== Timetable ==
Line 11: Line 13:
 
At this point, you should have:
 
At this point, you should have:
  
* chosen a date (check for conflict with local events, religious holidays)  
+
* chosen a date (check for conflict with local events, religious holidays)
* decided on a schedule (how many 65-minute rounds, how many 7- or 8-round days, start times, breaks)  
+
* decided on a schedule (how many 65-minute rounds, how many 7- or 8-round days, start times, breaks)
* chosen a tournament structure (round-robin or Swiss)  
+
* chosen a tournament structure (round-robin or Swiss)
* decided how much entry fees will be, and what percentage will be returned as prizes (60% is typical)  
+
* decided how much entry fees will be, and what percentage will be returned as prizes (60% is typical)
* printed and distributed tournament flyers  
+
* printed and distributed tournament flyers
* booked your venue and inspected it to make sure it is suitable  
+
* booked your venue and inspected it to make sure it is suitable
* registered your tournament with the NSA  
+
* registered your tournament with the [[NSA]]
* recruited your key staff  
+
* recruited your key staff
* set up a tournament web site, including a copy of your flyer and a list of registrants  
+
* set up a tournament web site, including a copy of your flyer and a list of registrants
  
If possible, you should get all of these done as early as twelve months before the date of the tournament.  
+
If possible, you should get all of these done as early as twelve months before the date of the tournament.
  
 
=== One Month Before ===
 
=== One Month Before ===
Line 27: Line 29:
 
At this point, you should have:
 
At this point, you should have:
  
* recruited all of your staff  
+
* recruited all of your staff
* sourced a word judge laptop and software  
+
* sourced a word judge laptop and software
* had a planning meeting with your staff to make sure that everyone knows what they're doing  
+
* had a planning meeting with your staff to make sure that everyone knows what they’re doing
* decided on colour-coding for divisions  
+
* decided on colour-coding for divisions
* decided on a prize structure  
+
* decided on a prize structure
* decided on a catering menu  
+
* decided on a catering menu
* drawn up a draft budget  
+
* drawn up a draft budget
  
 
=== One Week Before ===
 
=== One Week Before ===
Line 39: Line 41:
 
At this point, you should have:
 
At this point, you should have:
  
* bought any nonperishable catering supplies  
+
* bought any nonperishable catering supplies
* bought any noncash prizes  
+
* bought any noncash prizes
* obtained all the other supplies that you will need for the event  
+
* obtained all the other supplies that you will need for the event
* confirmed with your venue and have an emergency contact phone number for your liaison  
+
* confirmed with your venue and have an emergency contact phone number for your liaison
* alerted local media  
+
* alerted local media
* announced that registration is closed, except possibly to a player willing to come as an alternate and gamble on playing for free if the numbers would otherwise be odd, or to additional pairs of players if you still have room  
+
* announced that registration is closed, except possibly to a player willing to come as an alternate and gamble on playing for free if the numbers would otherwise be odd, or to additional pairs of players if you still have room
  
 
=== One Day Before ===
 
=== One Day Before ===
Line 50: Line 52:
 
At this point, you should have:
 
At this point, you should have:
  
* moved anything that you can to the venue, if it's secure  
+
* moved anything that you can to the venue, if it’s secure
* double-checked everything in this document  
+
* double-checked everything in this document
* had your Rules Adjudicator reread the tournament rules  
+
* had your Rules Adjudicator reread the tournament rules
* had your Pairings Officer set up tournament data files  
+
* had your Pairings Officer set up tournament data files
* chosen your wardrobe: your most comfortable shoes and layers of clothing to deal with air conditioning or excessive heat and alternately sitting at a computer for long periods and running the length of a tournament room  
+
* chosen your wardrobe: your most comfortable shoes and layers of clothing to deal with air conditioning or excessive heat and alternately sitting at a computer for long periods and running the length of a tournament room
* checked for any local circumstances that might affect the ability of players to reach your tournament site: inclement weather, road closures, parades, transit strikes  
+
* checked for any local circumstances that might affect the ability of players to reach your tournament site: inclement weather, road closures, parades, transit strikes
* caught up on your sleep  
+
* caught up on your sleep
  
 
=== One Hour Before ===
 
=== One Hour Before ===
Line 62: Line 64:
 
At this point, you should have:
 
At this point, you should have:
  
* the venue completely set up for the tournament: signage and wall-charts posted, tables and chairs in place, staff table laid out, coffee going for early arrivals  
+
* the venue completely set up for the tournament: signage and wall-charts posted, tables and chairs in place, staff table laid out, coffee going for early arrivals
* be ready to start registration, with nametags and scorecards laid out in alphabetical order ready for players to pick up  
+
* be ready to start registration, with nametags and scorecards laid out in alphabetical order ready for players to pick up
  
 
== Registration ==
 
== Registration ==
  
It's good to allow an hour for registration for every hundred registrants. The registrars should check people off on their registration lists and collect any fees owing. They should ask players to pick up their nametag and scorecard. As soon as all the players for each division are present, the pairings officer should be informed.  
+
It’s good to allow an hour for registration for every hundred registrants. The registrars should check people off on their registration lists and collect any fees owing. They should ask players to pick up their nametag and scorecard. As soon as all the players for each division are present, the pairings officer should be informed.
  
 
== Opening Ceremony ==
 
== Opening Ceremony ==
Line 73: Line 75:
 
You should:
 
You should:
  
* Thank the players for coming  
+
* Thank the players for coming
* Introduce all your staff  
+
* Introduce all your staff
* Remind players of the schedule  
+
* Remind players of the schedule
* Tell players what they should do after each round  
+
* Tell players what they should do after each round
  
 
=== Pairings ===
 
=== Pairings ===
  
See the tsh user's guide.  
+
See the [[tsh]] user’s guide.
  
For tournaments with a two-player final round, see also the somewhat obsolete Pairing Two-Victor Tournaments.  
+
For tournaments with a two-player final round, see also the somewhat obsolete [http://www.math.toronto.edu/jjchew/scrabble/directing/two-victor-pairings.html Pairing Two-Victor Tournaments].
  
 
=== During the Tournament ===
 
=== During the Tournament ===
  
* Prepare cash prize envelopes  
+
* Prepare cash prize envelopes
  
 
=== Closing Ceremony ===
 
=== Closing Ceremony ===
Line 92: Line 94:
 
You should:
 
You should:
  
* Thank the players for coming  
+
* Thank the players for coming
* Thank all your staff by name.  
+
* Thank all your staff by name.
* Give out prizes from lowest division to highest.  
+
* Give out prizes from lowest division to highest.
* Announce your next tournament, invite people to come back.  
+
* Announce your next tournament, invite people to come back.
* Photograph the division winners.  
+
* Photograph the division winners.
  
 
=== After the Tournament===
 
=== After the Tournament===
Line 102: Line 104:
 
You should:
 
You should:
  
* Tear down the venue, if necessary  
+
* Tear down the venue, if necessary
* Post results to CGP  
+
* Post results to [[CGP]]
* E-file ratings to NSA  
+
* [[Submitting tournament results|E-file ratings to NSA]]
* Check budget  
+
* Check budget
* Have a follow-up meeting to decide what to improve next time  
+
* Have a follow-up meeting to decide what to improve next time
* Relax  
+
* Relax
  
 
== What You Need ==
 
== What You Need ==
Line 113: Line 115:
 
=== Budget ===
 
=== Budget ===
  
Revenue  
+
Revenue
* Entry fees  
+
* Entry fees
* Commuter fees  
+
* Commuter fees
* Donations  
+
* Donations
* Donations in kind  
+
* Donations in kind
 +
 
 +
Expenses
 +
* Catering
 +
* Petty Cash
 +
* Prizes
 +
* Ratings Fee
 +
* Staff
 +
* Supplies
 +
* Venue
  
Expenses
 
* Catering
 
* Petty Cash
 
* Prizes
 
* Ratings Fee
 
* Staff
 
* Supplies
 
* Venue
 
 
 
=== Catering ===
 
=== Catering ===
  
If your venue has a catering service, you will probably have to use it. If not, try to get local players to help out. Offer to reimburse them for their expenses, don't forget to thank them at the closing ceremony.  
+
If your venue has a catering service, you will probably have to use it. If not, try to get local players to help out. Offer to reimburse them for their expenses, don’t forget to thank them at the closing ceremony.
  
 
All through the event you will need:
 
All through the event you will need:
  
* Water service  
+
* Water service
* Tea and coffee  
+
* Tea and coffee
* light snacks  
+
* light snacks
  
 
At the start of the day, you will need:
 
At the start of the day, you will need:
  
* Tea and coffee  
+
* Tea and coffee
* Orange juice  
+
* Orange juice
* pastries  
+
* pastries
  
If you can, provide a good lunch for players. A surprising number of players judge tournaments on the food offered, and for many it will be the only time when they can relax and socialize.  
+
If you can, provide a good lunch for players. A surprising number of players judge tournaments on the food offered, and for many it will be the only time when they can relax and socialize.
  
Most tournaments do not provide dinner, but if your venue offers you a good deal, it's certainly worth passing it on to your players. Make sure the menu includes options for players of different dietary needs, including at least vegetarian and kosher.  
+
Most tournaments do not provide dinner, but if your venue offers you a good deal, it’s certainly worth passing it on to your players. Make sure the menu includes options for players of different dietary needs, including at least vegetarian and kosher.
  
 
=== Prizes ===
 
=== Prizes ===
  
A reasonable calculation for cash prizes is: 30% of entry fees to the winner of each division, 15% to the runner-up, and another 15% divided among lower-ranked players with the smallest prize being equal to the entry fee. In a large division, use a 30%/10%/10% split instead and give 10% in class prizes to players seeded in the bottom half. Prizes should be awarded to 25-30% of players.  
+
A reasonable calculation for cash prizes is: 30% of entry fees to the winner of each division, 15% to the runner-up, and another 15% divided among lower-ranked players with the smallest prize being equal to the entry fee. In a large division, use a 30%/10%/10% split instead and give 10% in class prizes to players seeded in the bottom half. Prizes should be awarded to 25–30% of players.
  
The NSA will offer quantity discounts to directors wanting to purchase Word Gear merchandise for use as prizes. Offer these and other noncash prizes as additional place prizes, special category prizes (high word, high/low win, theme words, early bird, door, etc.)  
+
The NSA will offer quantity discounts to directors wanting to purchase Word Gear merchandise for use as prizes. Offer these and other noncash prizes as additional place prizes, special category prizes (high word, high/low win, theme words, early bird, door, etc.)
  
As of 2006, Hasbro no longer supplies game prize packages.  
+
As of 2006, Hasbro no longer supplies game prize packages.
  
 
=== Staff ===
 
=== Staff ===
  
You need staff to fill the following positions. Some people may have more than one job, except as noted.  
+
You need staff to fill the following positions. Some people may have more than one job, except as noted.
  
; Registrar(s)  
+
; Registrar(s)
: You need at least one who is not the emcee, as registration for latecomers may overlap with announcements. At least two is a very good idea, to speed processing at busy times. If you have more than 100 players, have at least one registrar for every 50 players, divided if possible according to player divisions.  
+
: You need at least one who is not the emcee, as registration for latecomers may overlap with announcements. At least two is a very good idea, to speed processing at busy times. If you have more than 100 players, have at least one registrar for every 50 players, divided if possible according to player divisions.
  
; Emcee  
+
; Emcee
: One person per room, to make announcements and generally keep order. Should be able to speak clearly and concisely.  
+
: One person per room, to make announcements and generally keep order. Should be able to speak clearly and concisely.
  
; Rules Adjudicator  
+
; Rules Adjudicator
: One for every 200 players. Should be very familiar with the rules.  
+
: One for every 200 players. Should be very familiar with the rules.
  
; Data Entry Person  
+
; Data Entry Person
: One data entry person for every 200 players. Should preferably have experience, must be able to touch-type numbers quickly and with at least 99.95% accuracy.  
+
: One data entry person for every 200 players. Should preferably have experience, must be able to touch-type numbers quickly and with at least 99.95% accuracy.
  
; Pairings Officer  
+
; Pairings Officer
: One for every 200 players. Should be qualified to do pairings by hand, in case of an emergency. Is often the same as data entry person.  
+
: One for every 200 players. Should be qualified to do pairings by hand, in case of an emergency. Is often the same as data entry person.
  
; Vanna  
+
; Vanna
: One person, to keep prizes organized and hand them to the emcee during the prize ceremony. Cannot be the emcee. Should be able to keep a list of items in the right order under pressure.  
+
: One person, to keep prizes organized and hand them to the emcee during the prize ceremony. Cannot be the emcee. Should be able to keep a list of items in the right order under pressure.
  
; Catering Coordinator  
+
; Catering Coordinator
: If you are doing your own catering and don't have to book it through your venue, one person should be in charge of soliciting contributions from local players, and for making sure that food and drink are put out at appropriate times. Should be able to charm a man into cooking.  
+
: If you are doing your own catering and don’t have to book it through your venue, one person should be in charge of soliciting contributions from local players, and for making sure that food and drink are put out at appropriate times. Should be able to charm a man into cooking.
  
 
=== Supplies ===
 
=== Supplies ===
Line 185: Line 187:
 
You need to obtain the following miscellaneous supplies:
 
You need to obtain the following miscellaneous supplies:
  
* baskets/trays for slips and stickers (one per table)  
+
* baskets/trays for slips and stickers (one per table)
* blank letter-size paper (at least ten sheets per division per round)  
+
* blank letter-size paper (at least ten sheets per division per round)
* cash prize envelopes (one per prize, with some extra)  
+
* cash prize envelopes (one per prize, with some extra)
* in-box for CSCs (one per division)  
+
* in-box for CSCs (one per division)
* in-box for result slips (one per data entry person)  
+
* in-box for result slips (one per data entry person)
* nametags (one per player and staff member, with some extra)  
+
* nametags (one per player and staff member, with some extra)
* paper clips, stapler, staples  
+
* paper clips, stapler, staples
* spare clock(s), tiles, racks, boards  
+
* spare clock(s), tiles, racks, boards
* spare printer cartridge (one)  
+
* spare printer cartridge (one)
* tape for posting printouts  
+
* tape for posting printouts
* walkie-talkies for staff, if you have more than one room  
+
* walkie-talkies for staff, if you have more than one room
* word judge laptops, one per 40 players and at least one per room  
+
* word judge laptops, one per 40 players and at least one per room
  
 
You need to bring the following information and documents:
 
You need to bring the following information and documents:
  
* tournament flyer  
+
* tournament flyer
* venue contract  
+
* venue contract
* emergency contact numbers for venue liaison and your staff  
+
* emergency contact numbers for venue liaison and your staff
  
 
You need copies of the following documents available from the NSA:
 
You need copies of the following documents available from the NSA:
  
* NSA Director's Manual (one per rules adjudicator)  
+
* [[Directors manual|NSA Director’s Manual]] (one per rules adjudicator)
* NSA Tournament Rules (one per rules adjudicator)  
+
* [[Tournament rules|NSA Tournament Rules]] (one per rules adjudicator)
* Official Word List (one per room)  
+
* [[OWL|Official Word List]] (one per room)
* Long List (one)  
+
* [[Long List]] (one)
  
You need to print the following documents, much of which are available at my supplies page or at the NSA's forms page:
+
You need to print the following documents, much of which are available at my [http://www.math.toronto.edu/jjchew/scrabble/paper supplies page] or at the [http://www.scrabbleassociation.com/forms NSA’s forms page]:
  
* Combined blank designation/challenge/result slips (tally sheets), colour-coded by division (0.55 per player per round)  
+
* Combined blank designation/challenge/result slips (tally sheets), colour-coded by division (0.55 per player per round)
* Contestant scorecards (one per player) colour-coded by division with a few extra. On card stock if possible.  
+
* Contestant scorecards (one per player) colour-coded by division with a few extra. On card stock if possible.
* Instructions to players on how to fill out forms (one of each per division)  
+
* Instructions to players on how to fill out forms (one of each per division)
* Prize sign-up sheets (high win, high play, etc.)  
+
* Prize sign-up sheets (high win, high play, etc.)
* Registration list (one per registrar) listing each player by division, and indicating whether they have paid their entry fee and whether their NSA membership is current.  
+
* Registration list (one per registrar) listing each player by division, and indicating whether they have paid their entry fee and whether their NSA membership is current.
* One-game tracking/scoresheets (1/3 per player per round)  
+
* One-game tracking/scoresheets (1/3 per player per round)
* Prize chart for emcee and Vanna's reference (2)  
+
* Prize chart for emcee and Vanna’s reference (2)
* Three-game tracking/scoresheets (1/10 per player per round)  
+
* Three-game tracking/scoresheets (1/10 per player per round)
* Wall-charts, one per division  
+
* Wall-charts, one per division
* Wall-chart stickers, colour-coded by type (0.6 W, 0.6 L, 0.01 T per player per round, 2 B per round)  
+
* Wall-chart stickers, colour-coded by type (0.6 W, 0.6 L, 0.01 T per player per round, 2 B per round)
  
 
=== Venue ===
 
=== Venue ===
  
* Good lighting (bright but no glare)  
+
* Good lighting (bright but no glare)
* Good ventilation and climate control (players will heat up the room over the course of the day)  
+
* Good ventilation and climate control (players will heat up the room over the course of the day)
* Accessibility to the handicapped  
+
* Accessibility to the handicapped
* Tables and chairs: one game occupies at least 30 inches by 30 inches, so a six-foot banquet table can accommodate two boards or four players. Leave 3-6 feet between tables so that word judges can walk between games in progress. One six-foot table for every two staff members, located as close to the exit as possible. When booking space, the preceding sizes mean that the tightest you can fit players is 13.5 sq. ft. per player, and it's not necessary to have more than 27 sq. ft. per player. For 100 players then, you should look for spaces that are 1400-2800 sq. ft. When you have one, be sure to check availability of appropriate tables, and make sure that they can be laid out to make room for all players.  
+
* Tables and chairs: one game occupies at least 30 inches by 30 inches, so a six-foot banquet table can accommodate two boards or four players. Leave 3–6 feet between tables so that word judges can walk between games in progress. One six-foot table for every two staff members, located as close to the exit as possible. When booking space, the preceding sizes mean that the tightest you can fit players is 13.5 sq. ft. per player, and it’s not necessary to have more than 27 sq. ft. per player. For 100 players then, you should look for spaces that are 1400–2800 sq. ft. When you have one, be sure to check availability of appropriate tables, and make sure that they can be laid out to make room for all players.
* Electrical outlet(s) near staff table  
+
* Electrical outlet(s) near staff table
* Internet access if you're providing web coverage
+
* Internet access if you’re providing web coverage

Revision as of 02:47, 12 June 2009

This tournament checklist has been provided by John Chew (note: it was written before NASPA or cross-tables.com existed).

How to Direct a SCRABBLE Tournament

This document covers everything you need to have and do to run a successful SCRABBLE® tournament. If I’ve missed anything, please email me. And yes, I’ve read too many planning-for-a-baby-or-wedding books. —John Chew

The AGA has a much more detailed guide to running Go tournaments, which is worth reading even for SCRABBLE directors.

Timetable

Two Months Before

At this point, you should have:

  • chosen a date (check for conflict with local events, religious holidays)
  • decided on a schedule (how many 65-minute rounds, how many 7- or 8-round days, start times, breaks)
  • chosen a tournament structure (round-robin or Swiss)
  • decided how much entry fees will be, and what percentage will be returned as prizes (60% is typical)
  • printed and distributed tournament flyers
  • booked your venue and inspected it to make sure it is suitable
  • registered your tournament with the NSA
  • recruited your key staff
  • set up a tournament web site, including a copy of your flyer and a list of registrants

If possible, you should get all of these done as early as twelve months before the date of the tournament.

One Month Before

At this point, you should have:

  • recruited all of your staff
  • sourced a word judge laptop and software
  • had a planning meeting with your staff to make sure that everyone knows what they’re doing
  • decided on colour-coding for divisions
  • decided on a prize structure
  • decided on a catering menu
  • drawn up a draft budget

One Week Before

At this point, you should have:

  • bought any nonperishable catering supplies
  • bought any noncash prizes
  • obtained all the other supplies that you will need for the event
  • confirmed with your venue and have an emergency contact phone number for your liaison
  • alerted local media
  • announced that registration is closed, except possibly to a player willing to come as an alternate and gamble on playing for free if the numbers would otherwise be odd, or to additional pairs of players if you still have room

One Day Before

At this point, you should have:

  • moved anything that you can to the venue, if it’s secure
  • double-checked everything in this document
  • had your Rules Adjudicator reread the tournament rules
  • had your Pairings Officer set up tournament data files
  • chosen your wardrobe: your most comfortable shoes and layers of clothing to deal with air conditioning or excessive heat and alternately sitting at a computer for long periods and running the length of a tournament room
  • checked for any local circumstances that might affect the ability of players to reach your tournament site: inclement weather, road closures, parades, transit strikes
  • caught up on your sleep

One Hour Before

At this point, you should have:

  • the venue completely set up for the tournament: signage and wall-charts posted, tables and chairs in place, staff table laid out, coffee going for early arrivals
  • be ready to start registration, with nametags and scorecards laid out in alphabetical order ready for players to pick up

Registration

It’s good to allow an hour for registration for every hundred registrants. The registrars should check people off on their registration lists and collect any fees owing. They should ask players to pick up their nametag and scorecard. As soon as all the players for each division are present, the pairings officer should be informed.

Opening Ceremony

You should:

  • Thank the players for coming
  • Introduce all your staff
  • Remind players of the schedule
  • Tell players what they should do after each round

Pairings

See the tsh user’s guide.

For tournaments with a two-player final round, see also the somewhat obsolete Pairing Two-Victor Tournaments.

During the Tournament

  • Prepare cash prize envelopes

Closing Ceremony

You should:

  • Thank the players for coming
  • Thank all your staff by name.
  • Give out prizes from lowest division to highest.
  • Announce your next tournament, invite people to come back.
  • Photograph the division winners.

After the Tournament

You should:

  • Tear down the venue, if necessary
  • Post results to CGP
  • E-file ratings to NSA
  • Check budget
  • Have a follow-up meeting to decide what to improve next time
  • Relax

What You Need

Budget

Revenue

  • Entry fees
  • Commuter fees
  • Donations
  • Donations in kind

Expenses

  • Catering
  • Petty Cash
  • Prizes
  • Ratings Fee
  • Staff
  • Supplies
  • Venue

Catering

If your venue has a catering service, you will probably have to use it. If not, try to get local players to help out. Offer to reimburse them for their expenses, don’t forget to thank them at the closing ceremony.

All through the event you will need:

  • Water service
  • Tea and coffee
  • light snacks

At the start of the day, you will need:

  • Tea and coffee
  • Orange juice
  • pastries

If you can, provide a good lunch for players. A surprising number of players judge tournaments on the food offered, and for many it will be the only time when they can relax and socialize.

Most tournaments do not provide dinner, but if your venue offers you a good deal, it’s certainly worth passing it on to your players. Make sure the menu includes options for players of different dietary needs, including at least vegetarian and kosher.

Prizes

A reasonable calculation for cash prizes is: 30% of entry fees to the winner of each division, 15% to the runner-up, and another 15% divided among lower-ranked players with the smallest prize being equal to the entry fee. In a large division, use a 30%/10%/10% split instead and give 10% in class prizes to players seeded in the bottom half. Prizes should be awarded to 25–30% of players.

The NSA will offer quantity discounts to directors wanting to purchase Word Gear merchandise for use as prizes. Offer these and other noncash prizes as additional place prizes, special category prizes (high word, high/low win, theme words, early bird, door, etc.)

As of 2006, Hasbro no longer supplies game prize packages.

Staff

You need staff to fill the following positions. Some people may have more than one job, except as noted.

Registrar(s)
You need at least one who is not the emcee, as registration for latecomers may overlap with announcements. At least two is a very good idea, to speed processing at busy times. If you have more than 100 players, have at least one registrar for every 50 players, divided if possible according to player divisions.
Emcee
One person per room, to make announcements and generally keep order. Should be able to speak clearly and concisely.
Rules Adjudicator
One for every 200 players. Should be very familiar with the rules.
Data Entry Person
One data entry person for every 200 players. Should preferably have experience, must be able to touch-type numbers quickly and with at least 99.95% accuracy.
Pairings Officer
One for every 200 players. Should be qualified to do pairings by hand, in case of an emergency. Is often the same as data entry person.
Vanna
One person, to keep prizes organized and hand them to the emcee during the prize ceremony. Cannot be the emcee. Should be able to keep a list of items in the right order under pressure.
Catering Coordinator
If you are doing your own catering and don’t have to book it through your venue, one person should be in charge of soliciting contributions from local players, and for making sure that food and drink are put out at appropriate times. Should be able to charm a man into cooking.

Supplies

You need to obtain the following miscellaneous supplies:

  • baskets/trays for slips and stickers (one per table)
  • blank letter-size paper (at least ten sheets per division per round)
  • cash prize envelopes (one per prize, with some extra)
  • in-box for CSCs (one per division)
  • in-box for result slips (one per data entry person)
  • nametags (one per player and staff member, with some extra)
  • paper clips, stapler, staples
  • spare clock(s), tiles, racks, boards
  • spare printer cartridge (one)
  • tape for posting printouts
  • walkie-talkies for staff, if you have more than one room
  • word judge laptops, one per 40 players and at least one per room

You need to bring the following information and documents:

  • tournament flyer
  • venue contract
  • emergency contact numbers for venue liaison and your staff

You need copies of the following documents available from the NSA:

You need to print the following documents, much of which are available at my supplies page or at the NSA’s forms page:

  • Combined blank designation/challenge/result slips (tally sheets), colour-coded by division (0.55 per player per round)
  • Contestant scorecards (one per player) colour-coded by division with a few extra. On card stock if possible.
  • Instructions to players on how to fill out forms (one of each per division)
  • Prize sign-up sheets (high win, high play, etc.)
  • Registration list (one per registrar) listing each player by division, and indicating whether they have paid their entry fee and whether their NSA membership is current.
  • One-game tracking/scoresheets (1/3 per player per round)
  • Prize chart for emcee and Vanna’s reference (2)
  • Three-game tracking/scoresheets (1/10 per player per round)
  • Wall-charts, one per division
  • Wall-chart stickers, colour-coded by type (0.6 W, 0.6 L, 0.01 T per player per round, 2 B per round)

Venue

  • Good lighting (bright but no glare)
  • Good ventilation and climate control (players will heat up the room over the course of the day)
  • Accessibility to the handicapped
  • Tables and chairs: one game occupies at least 30 inches by 30 inches, so a six-foot banquet table can accommodate two boards or four players. Leave 3–6 feet between tables so that word judges can walk between games in progress. One six-foot table for every two staff members, located as close to the exit as possible. When booking space, the preceding sizes mean that the tightest you can fit players is 13.5 sq. ft. per player, and it’s not necessary to have more than 27 sq. ft. per player. For 100 players then, you should look for spaces that are 1400–2800 sq. ft. When you have one, be sure to check availability of appropriate tables, and make sure that they can be laid out to make room for all players.
  • Electrical outlet(s) near staff table
  • Internet access if you’re providing web coverage